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Add thousands of trees, buildings or objects to your scenes, with a stroke of your mouseThe revolutionary Ecosystem has given birth to an equally revolutionary engine: EcoPainter! EcoPainter is everything you need to accurately and interactively spread and control your EcoSystem populations using your mouse or pressure sensitive tablet. The Vue 11 EcoPainter module is an optional module for Vue 11 Pioneer, Vue 11 Frontier, Vue 11 Esprit and Vue 11 Studio. It is part of Vue 11 Complete. ![]() The EcoSystem painter lets you interactively paint Ecosystems over any surface (or group of surfaces). It can be used for editing EcoSystem materials, or as a stand-alone tool. The latter option means you can paint EcoSystems on the fly, without the need to create an EcoSystem material first. Painting can be performed with a mouse or with a tablet, which gives you the ability to control additional parameters through pressure.
You can paint over any number of selected objects, even the entire scene. While you paint in any view, the instances are automatically dropped and aligned to the surface. You can paint a mix of all the items in your population list, or paint any single item separately. Brush strokes can be undone at any time, or you can clear the whole EcoSystem for a fresh start. The EcoSystem painter features 4 different painting tools:
The Instance SelectorThe instance selector lets you select or deselect instances by painting over the EcoSystem with a brush. Multiple selection sets can be saved and re-loaded at any time. Selected instances can be manipulated directly using the standard tools. You can also convert instances into real objects, modify them, and then put them back into the EcoSystem later if required. The New EcoPainter![]() The EcoSystem Painter (EcoPainter) is completely redesigned to allow even more control and flexibility. You can now create your own brushes using a combination of effectors. For instance, brushes that will resize and align instances at the same time. There are a number of new brush effects to boot, including the ability to lean or rotate instances, raise or lower them, move them around, etc. Customizable EcoPainter BrushesLike the brushes in the Terrain Editor, each EcoPainter brush now has its own dialog that displays all of the parameters that can be adjusted. If you want to display a specific brush parameter directly in the main EcoPainter dialog, you can do so with a click on the corresponding Publish icon. Integrated Selection ToolThe EcoSystem Selection tool is now part of the EcoPainter. You can now use the selection function to define the instances to work with, directly in the EcoSystem Painter dialog. Spline EcoSystem Effects
A spline is a new editable object that can be used for EcoSystem effects, terrain effects, roads and object creation. The spline is created by defining points that are joined to create the shape. Thanks to the EcoPainter and the EcoSystem module for Vue, you can use EcoSystem effects to populate EcoSystems along a spline and in the area defined by a spline. You can also use a spline as an EcoSystem mask to erase other EcoSystem instances. Complete Feature List
The creation of EcoSystem materials is not included in this module. If you wish to create and edit EcoSystem materials, with full layer interaction, please consider getting the EcoSystem module - read more here.
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