VUE has gotten better with their controls for rendering different types of Radiosity, Geometry AA and Texture flickering.
We work mostly on landscape at 1280x720 or HD on a tight schedule. And, unfortunately, tweaking non GR/GI lighting models just doesn't fit for us. Luckily, we do have render resources to push to about 5 to 7hrs a frames.
VUE10 - so far, tweaking every trick we know here:
TAA, Light, Atmosphere Boost, Diff AA/TXT settings (min, max, quality, etc...) - still results in Radiosity Pulsation, and some AA/TXT flickering.
So, I've been running test using Lightwave 10.1 and bringing in the VUE scene using the xStream pluging. Add some AA, Adaptive Sampling and MonteCarlo Radiosity in LW - and results are better - not quite there yet.
What I'm wondering is if people have tried this route?
Like lower VUE render settings, and let the other app do most of the work.
Or how to find a better quality.
I think this looks like a promising approach, when we can brute force our way out of VUE10 standalone. Just hoping someone can shine some light on how to get the best out of VUE and maybe let LW do the heavy lifting on the Radiosity, AA/TXT clean up. LW10.1 and LW11 have much improved.
Thanks. Ignore the Post Member name - using the studio account to post.